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Cultivation

Realms and stages

Each Murim rank holds a cultivation realm of nine stages.

The realm ladder

Every player starts as a Mortal in Body Tempering, stage 1. Each Murim rank holds one cultivation realm of nine stages.

Murim rankCultivation realm
MortalBody Tempering
Third-Rate WarriorQi Condensation
Second-Rate WarriorFoundation Establishment
First-Rate WarriorCore Formation
Peak Master???
Transcendent???

The stage gauge

Meditation fills your stage gauge. The Qi needed is 100 x 1.25^(stage - 1) x 3^realm, with the Mortal realm counting as 0.

So Body Tempering stage 1 needs 100 Qi and stage 9 about 600; Qi Condensation stage 1 needs 300.

Advancing a stage

When the gauge is full, the System tells you. Open the Cultivation tab while meditating and press ADVANCE TO STAGE n.

You rise one stage, the gauge empties and your Max Qi grows by 10 %. You start with 100 Max Qi.

A breakthrough plays around you: the camera steps behind you, Qi gathers at your feet, two strands spiral up over your head and burst into falling specks, with a chime that rises one note per stage. A BREAKTHROUGH window shows your new stage, the Max Qi bonus and the next gauge. Players nearby see and hear it too.

The peak of a realm

At stage 9 with a full gauge the button reads TRIAL REQUIRED. To leave the realm you must win its breakthrough trial, with the realm's meridians open. For the Mortal realm, that is the Mortal trial, The Rising Dead.

Your strength

Your realm and stage make your strikes hit harder: damage is multiplied by 1 + 0.5 per realm + 0.05 per stage. Your cultivation is kept when you die.

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