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Combat

Guard and parry

Block with Qi, or meet the blow at the right moment and pay nothing.

Guard

In combat mode, hold right click to raise your guard. Facing the blow, it blocks melee blows, arrows and other projectiles, from players and mobs alike.

Each blocked blow costs Qi: twice the blow's impact, times a penalty that grows by 25 % with each blocked blow and resets after 2 seconds without one.

Out of Qi, your guard breaks: you take half the damage, stagger for a long time and your Qi is emptied.

Parry

A blow that lands within 8 ticks of raising your guard is parried: you take no damage and the attacker staggers. Your guard must have been down at least 10 ticks before.

Some foes are hurt more by a parry: the Moine du Vide and the Gardien-talisman take half again as much damage while they reel.

More in Combat