Grave Warden
The graveyard's keeper, swollen with all the dead Qi of the trial's graveyard.
Overview
The keeper of the trial's graveyard, dead at his post. All the dead Qi of the graveyard gathered in him: bones pierced his skin and his right arm swelled. He fights like the Disciples déchus, but each of his blows weighs like a headstone.
He is the 15th and last of the dead in the Mortal trial. Once the 14 others are down he ducks out of the mausoleum, takes a heavy step, unfolds and roars.
He is 1.6 times the size of a zombie and plays the Disciple's moves at 0.85 of their pace. His step, his roar and each blow shake the camera of anyone within 14 blocks and throw up earth.
Grave Warden
- Health
- 60
- Damage
- 8
- Spawns
- Only in the Mortal trial, from the mausoleum, as the 15th of the dead
- Drops
- Nothing, no experience
- Size
- 1.6 times a zombie
- Pace
- 0.85 of the Disciple's
Moves

Entrance
Ducks out of the mausoleum, takes a heavy step, unfolds and roars (3 seconds).

Clumsy haymaker
The swollen arm, wide and slow, for 8 damage.

Double blow
A jab then the haymaker, about 5 + 8 damage; always after two blocked blows, otherwise 1 time in 4.

Lunge
When you back away, he dives arms first for about 11 damage: more than half a mortal's health.
How to beat it
- Never back away in a straight line: his lunge takes more than half your health. Dodge sideways with Left Alt.
- His blows are slower than a disciple's: practise parries on the 14 dead first, then parry him to stagger him.
- Guarding costs Qi: two blocked blows in a row call his double blow, so dodge the third.
- Use his roar to get your guard up and your distance right.
