
Mugshot
Alliance Warrior Monk
A serene shaven-headed monk in an ochre robe, fighting with his fists.
A soldier of the Orthodox Alliance, in azure robes; his armour will come as separate items.
He fights bare-handed with the Long Fist: Rapid Fists, Whirlwind Kick, and Tiger Step Punch on anyone 2.5 to 5 blocks away. One keeps the outpost's infirmary.
Wandering monks also walk the mountain roads alone or in pairs: Cloud Sea Peaks, Jade Karst Forest, Tianshan Snowfields and Kunlun Glaciers.
Neutral, like piglins
- They never attack first, neither players nor monsters.
- Hit one and he turns on you and calls every soldier around (again every 4 to 6 s while he sees you). They stay angry 20 to 39 s after the last blow, then forget.
- A monster that hits one of them is fought the same way.
Where to find them
- In every Alliance Outpost, where they stay at their post and never despawn.
- In Alliance patrols: a sergeant leads two spear guards, a sword disciple and an archer across the Alliance's lands (every Murim biome except the Cult's desert).
Killed by a player: 1 to 3 silver taels (more with Looting), and his weapon or shield once in a hundred.
Spawn egg, or /summon murimblock:alliance_warrior_monk.